SetCameraFar
(Difference between revisions)
Dahnielson (Talk | contribs) |
Dahnielson (Talk | contribs) |
||
Line 5: | Line 5: | ||
[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
+ | [[Category:Lua function]] | ||
+ | [[Category:Camera]] |
Revision as of 18:41, 4 February 2014
Set far clipping plane for the camera. Parts of the objects that are farther than far clipping plane will not be rendered.
Camera = getCurrentCamera() setCameraFar(Camera, 1024)