GetSoundGain
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(Created page with "Get the sound gain. Example, print the sound gain in the console: Sound = getObject("Sound") function onSceneUpdate() SndGain = getSoundGain(Sound) i...") |
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if isKeyPressed("A") then print(SndGain) end | if isKeyPressed("A") then print(SndGain) end | ||
end | end | ||
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| + | [[Category:Lua scripting]] | ||
Revision as of 18:08, 4 February 2014
Get the sound gain.
Example, print the sound gain in the console:
Sound = getObject("Sound")
function onSceneUpdate()
SndGain = getSoundGain(Sound)
if isKeyPressed("A") then print(SndGain) end
end