SetPosition
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(Created page with "Set an object to a given position. Example 1 : This script will move an object to another object. getPosition is used to determinate the first object (the target) position. ...") |
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if isKeyPressed("SPACE") then setPosition(object2, {objectpos[1], objectpos[2], objectpos[3]}) end | if isKeyPressed("SPACE") then setPosition(object2, {objectpos[1], objectpos[2], objectpos[3]}) end | ||
end | end | ||
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| + | [[Category:Lua scripting]] | ||
Revision as of 18:00, 4 February 2014
Set an object to a given position.
Example 1 : This script will move an object to another object. getPosition is used to determinate the first object (the target) position.
object = getObject("object")
object2 = getObject("object2")
-- Scene update
function onSceneUpdate()
objectpos = getPosition(object)
if isKeyPressed("SPACE") then setPosition(object2, {objectpos[1], objectpos[2], objectpos[3]}) end
end