Translate

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Line 18: Line 18:
 
         if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end
 
         if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end
 
     end
 
     end
 +
 +
[[Category:Lua scripting]]

Revision as of 18:00, 4 February 2014

Simply Translate the object in 3d space, the 3 zeros are X,Y,Z values.
The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).


Example 1 Continuous translation :

   object = getObject("object") 
   -- Scene update
   function onSceneUpdate()
       translate(object, {0, 0, 1}, "local")
   end

Example 2 : Translate on key press (Space)

   object = getObject("object") 
   -- Scene update
   function onSceneUpdate()	
       if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end
   end
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