Deactivate

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Line 6: Line 6:
 
         if isKeyPressed("DOWN") then deactivate(object) end
 
         if isKeyPressed("DOWN") then deactivate(object) end
 
     end
 
     end
 +
 +
[[Category:Lua scripting]]

Revision as of 17:58, 4 February 2014

Deactivate an object.

   object = getObject("object") 
   function onSceneUpdate()
       if isKeyPressed("UP") then activate(object) end
       if isKeyPressed("DOWN") then deactivate(object) end
   end
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