GetUnProjectedPoint
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(Created page with "Returns the un-projected point of a screen-space point : point = getUnProjectedPoint(Camera, vec3(x, y, z)) It can be used for example to pick a 3d object using the mouse p...")
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(Created page with "Returns the un-projected point of a screen-space point : point = getUnProjectedPoint(Camera, vec3(x, y, z)) It can be used for example to pick a 3d object using the mouse p...")
Newer edit →
Revision as of 15:23, 5 February 2013
Returns the un-projected point of a screen-space point :
point = getUnProjectedPoint(Camera, vec3(x, y, z))
It can be used for example to pick a 3d object using the mouse position :
function onSceneUpdate() mx = getAxis("MOUSE_X") my = getAxis("MOUSE_Y") V1 = getUnProjectedPoint(Camera, vec3(mx, my, 0)) V2 = getUnProjectedPoint(Camera, vec3(mx, my, 1)) point, object = rayHit(V1, V2) -- note that rayHit only detects objects with physics enabled if point then rotate(object, {0, 0, -1}, 1) -- rotate the selected object end end