Deactivate
From MaratisWiki
(Difference between revisions)
Dahnielson (Talk | contribs) m |
Dahnielson (Talk | contribs) m |
||
| Line 2: | Line 2: | ||
Deactivate an object. | Deactivate an object. | ||
| + | |||
| + | {{lua-function-param|object|object to operate on}} | ||
object = getObject("object") | object = getObject("object") | ||
Latest revision as of 00:15, 9 February 2014
deactivate(object)
Deactivate an object.
-
object: object to operate on
object = getObject("object")
function onSceneUpdate()
if isKeyPressed("UP") then activate(object) end
if isKeyPressed("DOWN") then deactivate(object) end
end