SetPosition
(Difference between revisions)
Dahnielson (Talk | contribs) |
Dahnielson (Talk | contribs) m |
||
| Line 1: | Line 1: | ||
| + | {{lua-function|setPosition|object, vector}} | ||
| + | |||
Set an object to a given position. | Set an object to a given position. | ||
| − | Example 1 : This script will move an object to another object. | + | '''Example 1:''' This script will move an object to another object. <code>getPosition</code> is used to determinate the first object (the target) position. |
| − | getPosition is used to determinate the first object (the target) position. | + | |
object = getObject("object") | object = getObject("object") | ||
Revision as of 17:43, 8 February 2014
setPosition(object, vector)
Set an object to a given position.
Example 1: This script will move an object to another object. getPosition is used to determinate the first object (the target) position.
object = getObject("object")
object2 = getObject("object2")
-- Scene update
function onSceneUpdate()
objectpos = getPosition(object)
if isKeyPressed("SPACE") then setPosition(object2, {objectpos[1], objectpos[2], objectpos[3]}) end
end