Translate
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− | + | {{lua-function|translate|object, vector, local}} | |
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+ | Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates). | ||
− | Example 1 Continuous translation | + | '''Example 1:''' Continuous translation. |
object = getObject("object") | object = getObject("object") | ||
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end | end | ||
− | Example 2 : Translate on key press | + | '''Example 2:''' Translate on key press. |
object = getObject("object") | object = getObject("object") |
Revision as of 17:39, 8 February 2014
translate(object, vector, local)
Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).
Example 1: Continuous translation.
object = getObject("object") -- Scene update function onSceneUpdate() translate(object, {0, 0, 1}, "local") end
Example 2: Translate on key press.
object = getObject("object") -- Scene update function onSceneUpdate() if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end end