Translate
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| − | + | {{lua-function|translate|object, vector, local}} | |
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| + | Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates). | ||
| − | Example 1 Continuous translation | + | '''Example 1:''' Continuous translation. |
object = getObject("object") | object = getObject("object") | ||
| Line 11: | Line 11: | ||
end | end | ||
| − | Example 2 : Translate on key press | + | '''Example 2:''' Translate on key press. |
object = getObject("object") | object = getObject("object") | ||
Revision as of 17:39, 8 February 2014
translate(object, vector, local)
Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).
Example 1: Continuous translation.
object = getObject("object")
-- Scene update
function onSceneUpdate()
translate(object, {0, 0, 1}, "local")
end
Example 2: Translate on key press.
object = getObject("object")
-- Scene update
function onSceneUpdate()
if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end
end