Activate

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{{lua-function|activate|object}}
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Activates an object wich was already in the 3d scene but deactivated.
 
Activates an object wich was already in the 3d scene but deactivated.
  

Revision as of 17:29, 8 February 2014

activate(object)

Activates an object wich was already in the 3d scene but deactivated.

   object = getObject("object")
   deactivate(object) 
   function onSceneUpdate()
       if isKeyPressed("UP") then activate(object) end
       if isKeyPressed("DOWN") then deactivate(object) end
   end
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