ClassMArmatureAnim
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<noinclude>{{doxybot-warning|MArmatureAnim}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MArmatureAnim}}</noinclude><includeonly> | ||
− | {{doxybot-class|MArmatureAnim|}} | + | {{doxybot-class|1=MArmatureAnim|2=}} |
− | {{doxybot-member|unsigned int MArmatureAnim::m_bonesAnimNumberNone|}} | + | {{doxybot-member|1=unsigned int MArmatureAnim::m_bonesAnimNumberNone|2=}} |
− | {{doxybot-member|MObject3dAnim* MArmatureAnim::m_bonesAnimNone|}} | + | {{doxybot-member|1=MObject3dAnim* MArmatureAnim::m_bonesAnimNone|2=}} |
− | {{doxybot-member|MArmatureAnim::MArmatureAnim(void)|}} | + | {{doxybot-member|1=MArmatureAnim::MArmatureAnim(void)|2=}} |
− | {{doxybot-member|MArmatureAnim::~MArmatureAnim(void)|}} | + | {{doxybot-member|1=MArmatureAnim::~MArmatureAnim(void)|2=}} |
− | {{doxybot-member|void MArmatureAnim::destroy(void)|}} | + | {{doxybot-member|1=void MArmatureAnim::destroy(void)|2=}} |
− | {{doxybot-member|MObject3dAnim* MArmatureAnim::allocBonesAnim(unsigned int size)|}} | + | {{doxybot-member|1=MObject3dAnim* MArmatureAnim::allocBonesAnim(unsigned int size)|2=}} |
− | {{doxybot-member|void MArmatureAnim::clearBonesAnim(void)|}} | + | {{doxybot-member|1=void MArmatureAnim::clearBonesAnim(void)|2=}} |
− | {{doxybot-member|unsigned int MArmatureAnim::getBonesAnimNumber(void)|}} | + | {{doxybot-member|1=unsigned int MArmatureAnim::getBonesAnimNumber(void)|2=}} |
− | {{doxybot-member|MObject3dAnim* MArmatureAnim::getBonesAnim(void)|}} | + | {{doxybot-member|1=MObject3dAnim* MArmatureAnim::getBonesAnim(void)|2=}} |
− | {{doxybot-member|static MArmatureAnim* MArmatureAnim::getNew(void)|}} | + | {{doxybot-member|1=static MArmatureAnim* MArmatureAnim::getNew(void)|2=}} |
{{doxybot-categories}} | {{doxybot-categories}} | ||
</includeonly> | </includeonly> |
Latest revision as of 13:12, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MArmatureAnim that it is trancluded into.