RayHit
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(Created page with "Launch a ray and returns the result of the test : the intersection point or nil<br> ''note : only detects objects with physics collision enabled'' Example1, test the interse...")
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(Created page with "Launch a ray and returns the result of the test : the intersection point or nil<br> ''note : only detects objects with physics collision enabled'' Example1, test the interse...")
Newer edit →
Revision as of 20:57, 5 August 2012
Launch a ray and returns the result of the test : the intersection point or nil
note : only detects objects with physics collision enabled
Example1, test the intersection with the full scene :
function onSceneUpdate() start = {0, 0, 0} end = {100, 0, 0} point = rayHit(start, end) if point then print(point) end end
Example2, test the intersection with an object :
object = getObject("object")
function onSceneUpdate() start = {0, 0, 0} end = {100, 0, 0} point = rayHit(start, end, object) if point then print(point) end end