ClassMPhysicsProperties
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<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | ||
− | + | {{doxybot-class|MPhysicsProperties|}} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraint|None} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraint|None|} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::m_shapeId|None} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::m_shapeId|None|} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectId|None} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectId|None|} | |
− | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShape|None} | |
− | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShape|None|} | |
− | + | {{doxybot-member|bool MPhysicsProperties::m_ghost|None} | |
− | + | {{doxybot-member|bool MPhysicsProperties::m_ghost|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_mass|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_mass|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_friction|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_friction|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_restitution|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_restitution|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_linearDamping|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_linearDamping|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_angularDamping|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_angularDamping|None|} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_angularFactor|None} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_angularFactor|None|} | |
− | + | {{doxybot-member|MVector3 MPhysicsProperties::m_linearFactor|None} | |
− | + | {{doxybot-member|MVector3 MPhysicsProperties::m_linearFactor|None|} | |
− | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties|(void)} | |
− | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties|(void)|} | |
− | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties|(const MPhysicsProperties &physicsProperties)} | |
− | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties|(const MPhysicsProperties &physicsProperties)|} | |
− | + | {{doxybot-member|MPhysicsProperties::~MPhysicsProperties|(void)} | |
− | + | {{doxybot-member|MPhysicsProperties::~MPhysicsProperties|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::deleteConstraint|(void)} | |
− | + | {{doxybot-member|void MPhysicsProperties::deleteConstraint|(void)|} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint|(void)} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint|(void)|} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint|(void)} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setShapeId|(unsigned int shapeId)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setShapeId|(unsigned int shapeId)|} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getShapeId|(void)} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getShapeId|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setCollisionObjectId|(unsigned int collisionObjectId)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setCollisionObjectId|(unsigned int collisionObjectId)|} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId|(void)} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setCollisionShape|(M_COLLISION_SHAPE_TYPE collisionShape)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setCollisionShape|(M_COLLISION_SHAPE_TYPE collisionShape)|} | |
− | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape|(void)} | |
− | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setGhost|(bool ghost)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setGhost|(bool ghost)|} | |
− | + | {{doxybot-member|bool MPhysicsProperties::isGhost|(void)} | |
− | + | {{doxybot-member|bool MPhysicsProperties::isGhost|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setMass|(float mass)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setMass|(float mass)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getMass|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getMass|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setFriction|(float friction)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setFriction|(float friction)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getFriction|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getFriction|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setRestitution|(float restitution)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setRestitution|(float restitution)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getRestitution|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getRestitution|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setLinearDamping|(float linearDamping)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setLinearDamping|(float linearDamping)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getLinearDamping|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getLinearDamping|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setAngularDamping|(float angularDamping)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setAngularDamping|(float angularDamping)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularDamping|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularDamping|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setAngularFactor|(float angularFactor)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setAngularFactor|(float angularFactor)|} | |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularFactor|(void)} | |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularFactor|(void)|} | |
− | + | {{doxybot-member|void MPhysicsProperties::setLinearFactor|(const MVector3 &linearFactor)} | |
− | + | {{doxybot-member|void MPhysicsProperties::setLinearFactor|(const MVector3 &linearFactor)|} | |
− | + | {{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor|(void)} | |
− | + | {{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor|(void)|} | |
− | {{doxybot-categories}}</includeonly> | + | {{doxybot-categories}} |
+ | </includeonly> |
Revision as of 12:39, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsProperties that it is trancluded into.