ClassMScriptContext

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==virtual MScriptContext::~MScriptContext(void)==
 
==virtual MScriptContext::~MScriptContext(void)==

Revision as of 00:05, 8 February 2014


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Contents

virtual MScriptContext::~MScriptContext(void)

Destructor.

virtual void MScriptContext::runScript(const char *filename)=0

Run script.

virtual bool MScriptContext::startCallFunction(const char *name)=0

Start call function.

virtual bool MScriptContext::endCallFunction(int numArgs=0)=0

End call script function.

virtual void MScriptContext::callFunction(const char *name)=0

Call script function.

virtual void MScriptContext::addFunction(const char *name, int(*function)(void))=0

Add script function.

virtual unsigned int MScriptContext::getArgsNumber(void)=0

virtual void MScriptContext::getIntArray(unsigned int arg, int *values, unsigned int valuesNumber)=0

virtual void MScriptContext::getFloatArray(unsigned int arg, float *values, unsigned int valuesNumber)=0

virtual const char* MScriptContext::getString(unsigned int arg)=0

virtual int MScriptContext::getInteger(unsigned int arg)=0

virtual float MScriptContext::getFloat(unsigned int arg)=0

virtual void* MScriptContext::getPointer(unsigned int arg)=0

virtual void MScriptContext::pushIntArray(const int *values, unsigned int valuesNumber)=0

virtual void MScriptContext::pushFloatArray(const float *values, unsigned int valuesNumber)=0

virtual void MScriptContext::pushString(const char *string)=0

virtual void MScriptContext::pushBoolean(bool value)=0

virtual void MScriptContext::pushInteger(int value)=0

virtual void MScriptContext::pushFloat(float value)=0

virtual void MScriptContext::pushPointer(void *value)=0

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