GetInverseVector

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Returns the inverse vector according to the object current matrix :<br>mainly used to transform a global coordinate vector in the object's local coordinates
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{{lua-function|getInverseVector|object, vector}}
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Returns the inverse vector according to the object current matrix. Mainly used to transform a global coordinate vector in the object's local coordinates.
  
 
  vec = getInverseVector(object, vec3(x, y, z))
 
  vec = getInverseVector(object, vec3(x, y, z))

Revision as of 17:48, 8 February 2014

getInverseVector(object, vector)

Returns the inverse vector according to the object current matrix. Mainly used to transform a global coordinate vector in the object's local coordinates.

vec = getInverseVector(object, vec3(x, y, z))
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