Activate

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(Created page with "Activates an object wich was already in the 3d scene but deactivated. object = getObject("object") deactivate(object) function onSceneUpdate() if isKeyPr...")
 
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         if isKeyPressed("DOWN") then deactivate(object) end
 
         if isKeyPressed("DOWN") then deactivate(object) end
 
     end
 
     end
 +
 +
[[Category:Lua scripting]]

Revision as of 17:58, 4 February 2014

Activates an object wich was already in the 3d scene but deactivated.

   object = getObject("object")
   deactivate(object) 
   function onSceneUpdate()
       if isKeyPressed("UP") then activate(object) end
       if isKeyPressed("DOWN") then deactivate(object) end
   end
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