SetCameraNear
(Difference between revisions)
Dahnielson (Talk | contribs) |
Dahnielson (Talk | contribs) m |
||
Line 1: | Line 1: | ||
+ | {{lua-function|setCameraNear|object, near}} | ||
+ | |||
Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered. | Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered. | ||
Revision as of 17:17, 8 February 2014
setCameraNear(object, near)
Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered.
Camera = getCurrentCamera() setCameraNear(Camera, 1.0)