Translate
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if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end | if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end | ||
end | end | ||
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+ | [[Category:Lua scripting]] |
Revision as of 18:00, 4 February 2014
Simply Translate the object in 3d space, the 3 zeros are X,Y,Z values.
The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).
Example 1 Continuous translation :
object = getObject("object") -- Scene update function onSceneUpdate() translate(object, {0, 0, 1}, "local") end
Example 2 : Translate on key press (Space)
object = getObject("object") -- Scene update function onSceneUpdate() if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end end