ClassMPhysicsProperties
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<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | ||
{{doxybot-class|MPhysicsProperties|}} | {{doxybot-class|MPhysicsProperties|}} | ||
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties:: | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraintNone|}} |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::m_shapeIdNone|}} | |
− | {{doxybot-member|unsigned int MPhysicsProperties:: | + | {{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectIdNone|}} |
− | {{doxybot-member|unsigned int MPhysicsProperties:: | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShapeNone|}} |
− | + | {{doxybot-member|bool MPhysicsProperties::m_ghostNone|}} | |
− | + | {{doxybot-member|float MPhysicsProperties::m_massNone|}} | |
− | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties:: | + | {{doxybot-member|float MPhysicsProperties::m_frictionNone|}} |
− | + | {{doxybot-member|float MPhysicsProperties::m_restitutionNone|}} | |
− | {{doxybot-member|bool MPhysicsProperties:: | + | {{doxybot-member|float MPhysicsProperties::m_linearDampingNone|}} |
− | + | {{doxybot-member|float MPhysicsProperties::m_angularDampingNone|}} | |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|float MPhysicsProperties::m_angularFactorNone|}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|MVector3 MPhysicsProperties::m_linearFactorNone|}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties(void)|}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|MPhysicsProperties::MPhysicsProperties(const MPhysicsProperties &physicsProperties)|}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|MPhysicsProperties::~MPhysicsProperties(void)|}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|void MPhysicsProperties::deleteConstraint(void)|}} |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint(void)|}} | |
− | + | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint(void)|}} | |
− | + | {{doxybot-member|void MPhysicsProperties::setShapeId(unsigned int shapeId)|}} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getShapeId(void)|}} | |
− | + | {{doxybot-member|void MPhysicsProperties::setCollisionObjectId(unsigned int collisionObjectId)|}} | |
− | + | {{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId(void)|}} | |
− | {{doxybot-member|MVector3 MPhysicsProperties:: | + | {{doxybot-member|void MPhysicsProperties::setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)|}} |
− | {{doxybot-member| | + | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape(void)|}} |
− | + | {{doxybot-member|void MPhysicsProperties::setGhost(bool ghost)|}} | |
− | + | {{doxybot-member|bool MPhysicsProperties::isGhost(void)|}} | |
− | {{doxybot-member|MPhysicsProperties::MPhysicsProperties | + | {{doxybot-member|void MPhysicsProperties::setMass(float mass)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getMass(void)|}} | |
− | {{doxybot-member|MPhysicsProperties::~MPhysicsProperties | + | {{doxybot-member|void MPhysicsProperties::setFriction(float friction)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getFriction(void)|}} | |
− | {{doxybot-member|void MPhysicsProperties::deleteConstraint | + | {{doxybot-member|void MPhysicsProperties::setRestitution(float restitution)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getRestitution(void)|}} | |
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint | + | {{doxybot-member|void MPhysicsProperties::setLinearDamping(float linearDamping)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getLinearDamping(void)|}} | |
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint | + | {{doxybot-member|void MPhysicsProperties::setAngularDamping(float angularDamping)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularDamping(void)|}} | |
− | {{doxybot-member|void MPhysicsProperties::setShapeId | + | {{doxybot-member|void MPhysicsProperties::setAngularFactor(float angularFactor)|}} |
− | + | {{doxybot-member|float MPhysicsProperties::getAngularFactor(void)|}} | |
− | {{doxybot-member|unsigned int MPhysicsProperties::getShapeId | + | {{doxybot-member|void MPhysicsProperties::setLinearFactor(const MVector3 &linearFactor)|}} |
− | + | {{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor(void)|}} | |
− | {{doxybot-member|void MPhysicsProperties::setCollisionObjectId | + | |
− | + | ||
− | {{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setCollisionShape | + | |
− | + | ||
− | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setGhost | + | |
− | + | ||
− | {{doxybot-member|bool MPhysicsProperties::isGhost | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setMass | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getMass | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setFriction | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getFriction | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setRestitution | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getRestitution | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setLinearDamping | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getLinearDamping | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setAngularDamping | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getAngularDamping | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setAngularFactor | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getAngularFactor | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setLinearFactor | + | |
− | + | ||
− | {{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor | + | |
− | + | ||
{{doxybot-categories}} | {{doxybot-categories}} | ||
</includeonly> | </includeonly> |
Revision as of 12:59, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsProperties that it is trancluded into.