ClassMPhysicsProperties

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<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly>
 
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{{doxybot-class|MPhysicsProperties|}}
==MPhysicsConstraint* MPhysicsProperties::m_constraintNone==
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraint|None}
 
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraint|None|}
==unsigned int MPhysicsProperties::m_shapeIdNone==
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{{doxybot-member|unsigned int MPhysicsProperties::m_shapeId|None}
 
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{{doxybot-member|unsigned int MPhysicsProperties::m_shapeId|None|}
==unsigned int MPhysicsProperties::m_collisionObjectIdNone==
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{{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectId|None}
 
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{{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectId|None|}
==M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShapeNone==
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{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShape|None}
 
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{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShape|None|}
==bool MPhysicsProperties::m_ghostNone==
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{{doxybot-member|bool MPhysicsProperties::m_ghost|None}
 
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{{doxybot-member|bool MPhysicsProperties::m_ghost|None|}
==float MPhysicsProperties::m_massNone==
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{{doxybot-member|float MPhysicsProperties::m_mass|None}
 
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{{doxybot-member|float MPhysicsProperties::m_mass|None|}
==float MPhysicsProperties::m_frictionNone==
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{{doxybot-member|float MPhysicsProperties::m_friction|None}
 
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{{doxybot-member|float MPhysicsProperties::m_friction|None|}
==float MPhysicsProperties::m_restitutionNone==
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{{doxybot-member|float MPhysicsProperties::m_restitution|None}
 
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{{doxybot-member|float MPhysicsProperties::m_restitution|None|}
==float MPhysicsProperties::m_linearDampingNone==
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{{doxybot-member|float MPhysicsProperties::m_linearDamping|None}
 
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{{doxybot-member|float MPhysicsProperties::m_linearDamping|None|}
==float MPhysicsProperties::m_angularDampingNone==
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{{doxybot-member|float MPhysicsProperties::m_angularDamping|None}
 
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{{doxybot-member|float MPhysicsProperties::m_angularDamping|None|}
==float MPhysicsProperties::m_angularFactorNone==
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{{doxybot-member|float MPhysicsProperties::m_angularFactor|None}
 
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{{doxybot-member|float MPhysicsProperties::m_angularFactor|None|}
==MVector3 MPhysicsProperties::m_linearFactorNone==
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{{doxybot-member|MVector3 MPhysicsProperties::m_linearFactor|None}
 
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{{doxybot-member|MVector3 MPhysicsProperties::m_linearFactor|None|}
==MPhysicsProperties::MPhysicsProperties(void)==
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{{doxybot-member|MPhysicsProperties::MPhysicsProperties|(void)}
 
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{{doxybot-member|MPhysicsProperties::MPhysicsProperties|(void)|}
==MPhysicsProperties::MPhysicsProperties(const MPhysicsProperties &physicsProperties)==
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{{doxybot-member|MPhysicsProperties::MPhysicsProperties|(const MPhysicsProperties &physicsProperties)}
 
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{{doxybot-member|MPhysicsProperties::MPhysicsProperties|(const MPhysicsProperties &physicsProperties)|}
==MPhysicsProperties::~MPhysicsProperties(void)==
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{{doxybot-member|MPhysicsProperties::~MPhysicsProperties|(void)}
 
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{{doxybot-member|MPhysicsProperties::~MPhysicsProperties|(void)|}
==void MPhysicsProperties::deleteConstraint(void)==
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{{doxybot-member|void MPhysicsProperties::deleteConstraint|(void)}
 
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{{doxybot-member|void MPhysicsProperties::deleteConstraint|(void)|}
==MPhysicsConstraint* MPhysicsProperties::createConstraint(void)==
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint|(void)}
 
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint|(void)|}
==MPhysicsConstraint* MPhysicsProperties::getConstraint(void)==
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint|(void)}
 
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{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint|(void)|}
==void MPhysicsProperties::setShapeId(unsigned int shapeId)==
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{{doxybot-member|void MPhysicsProperties::setShapeId|(unsigned int shapeId)}
 
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{{doxybot-member|void MPhysicsProperties::setShapeId|(unsigned int shapeId)|}
==unsigned int MPhysicsProperties::getShapeId(void)==
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{{doxybot-member|unsigned int MPhysicsProperties::getShapeId|(void)}
 
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{{doxybot-member|unsigned int MPhysicsProperties::getShapeId|(void)|}
==void MPhysicsProperties::setCollisionObjectId(unsigned int collisionObjectId)==
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{{doxybot-member|void MPhysicsProperties::setCollisionObjectId|(unsigned int collisionObjectId)}
 
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{{doxybot-member|void MPhysicsProperties::setCollisionObjectId|(unsigned int collisionObjectId)|}
==unsigned int MPhysicsProperties::getCollisionObjectId(void)==
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{{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId|(void)}
 
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{{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId|(void)|}
==void MPhysicsProperties::setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)==
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{{doxybot-member|void MPhysicsProperties::setCollisionShape|(M_COLLISION_SHAPE_TYPE collisionShape)}
 
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{{doxybot-member|void MPhysicsProperties::setCollisionShape|(M_COLLISION_SHAPE_TYPE collisionShape)|}
==M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape(void)==
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{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape|(void)}
 
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{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape|(void)|}
==void MPhysicsProperties::setGhost(bool ghost)==
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{{doxybot-member|void MPhysicsProperties::setGhost|(bool ghost)}
 
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{{doxybot-member|void MPhysicsProperties::setGhost|(bool ghost)|}
==bool MPhysicsProperties::isGhost(void)==
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{{doxybot-member|bool MPhysicsProperties::isGhost|(void)}
 
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{{doxybot-member|bool MPhysicsProperties::isGhost|(void)|}
==void MPhysicsProperties::setMass(float mass)==
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{{doxybot-member|void MPhysicsProperties::setMass|(float mass)}
 
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{{doxybot-member|void MPhysicsProperties::setMass|(float mass)|}
==float MPhysicsProperties::getMass(void)==
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{{doxybot-member|float MPhysicsProperties::getMass|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getMass|(void)|}
==void MPhysicsProperties::setFriction(float friction)==
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{{doxybot-member|void MPhysicsProperties::setFriction|(float friction)}
 
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{{doxybot-member|void MPhysicsProperties::setFriction|(float friction)|}
==float MPhysicsProperties::getFriction(void)==
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{{doxybot-member|float MPhysicsProperties::getFriction|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getFriction|(void)|}
==void MPhysicsProperties::setRestitution(float restitution)==
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{{doxybot-member|void MPhysicsProperties::setRestitution|(float restitution)}
 
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{{doxybot-member|void MPhysicsProperties::setRestitution|(float restitution)|}
==float MPhysicsProperties::getRestitution(void)==
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{{doxybot-member|float MPhysicsProperties::getRestitution|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getRestitution|(void)|}
==void MPhysicsProperties::setLinearDamping(float linearDamping)==
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{{doxybot-member|void MPhysicsProperties::setLinearDamping|(float linearDamping)}
 
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{{doxybot-member|void MPhysicsProperties::setLinearDamping|(float linearDamping)|}
==float MPhysicsProperties::getLinearDamping(void)==
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{{doxybot-member|float MPhysicsProperties::getLinearDamping|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getLinearDamping|(void)|}
==void MPhysicsProperties::setAngularDamping(float angularDamping)==
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{{doxybot-member|void MPhysicsProperties::setAngularDamping|(float angularDamping)}
 
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{{doxybot-member|void MPhysicsProperties::setAngularDamping|(float angularDamping)|}
==float MPhysicsProperties::getAngularDamping(void)==
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{{doxybot-member|float MPhysicsProperties::getAngularDamping|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getAngularDamping|(void)|}
==void MPhysicsProperties::setAngularFactor(float angularFactor)==
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{{doxybot-member|void MPhysicsProperties::setAngularFactor|(float angularFactor)}
 
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{{doxybot-member|void MPhysicsProperties::setAngularFactor|(float angularFactor)|}
==float MPhysicsProperties::getAngularFactor(void)==
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{{doxybot-member|float MPhysicsProperties::getAngularFactor|(void)}
 
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{{doxybot-member|float MPhysicsProperties::getAngularFactor|(void)|}
==void MPhysicsProperties::setLinearFactor(const MVector3 &linearFactor)==
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{{doxybot-member|void MPhysicsProperties::setLinearFactor|(const MVector3 &linearFactor)}
 
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{{doxybot-member|void MPhysicsProperties::setLinearFactor|(const MVector3 &linearFactor)|}
==MVector3* MPhysicsProperties::getLinearFactor(void)==
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{{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor|(void)}
 
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{{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor|(void)|}
{{doxybot-categories}}</includeonly>
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{{doxybot-categories}}
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</includeonly>

Revision as of 12:39, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsProperties that it is trancluded into.

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