Lua scripting
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{{begin-box|Welcome to the [http://maratis3d.org Maratis] Scripting Reference|h=2}} | {{begin-box|Welcome to the [http://maratis3d.org Maratis] Scripting Reference|h=2}} | ||
Maratis uses Lua as internal scripting language. | Maratis uses Lua as internal scripting language. | ||
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* [http://www.lua.org Lua official website] | * [http://www.lua.org Lua official website] | ||
* [http://www.lua.org/pil/ Programming in Lua ebook] | * [http://www.lua.org/pil/ Programming in Lua ebook] | ||
− | * [http://coffeeghost.net/2010/11/01/lua-cheat-sheet-for-programmers/ All | + | * [http://www.lua.org/gems/ Lua Programming Gems ebook] |
− | * [http://www.gammon.com.au/scripts/doc.php?general=lua_syntax | + | * [http://coffeeghost.net/2010/11/01/lua-cheat-sheet-for-programmers/ All Lua in one page] |
+ | * [http://www.gammon.com.au/scripts/doc.php?general=lua_syntax Lua syntax overview] by Nick Gammon | ||
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* [[Lua object programming example|Object programming]] | * [[Lua object programming example|Object programming]] | ||
* [[Object Oriented Programming in Maratis]] | * [[Object Oriented Programming in Maratis]] | ||
+ | * [[Timers]] | ||
{{end-box}} | {{end-box}} | ||
Latest revision as of 12:43, 11 February 2014
Welcome to the Maratis Scripting ReferenceMaratis uses Lua as internal scripting language. |
Functions
Back to top - Functions - Key literals - Axis literals - Lua
Key literals
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Back to top - Functions - Key literals - Axis literals - Lua
Axis literals
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Back to top - Functions - Key literals - Axis literals - Lua
Lua
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