GetRotation
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− | + | {{lua-function|getRotation|object}} | |
− | + | Get the current object rotation in 3d space. | |
− | + | {{lua-function-param|object|object to operate on}} | |
− | + | objectRot = getRotation(object) | |
− | + | Then you can use your object coordinates like this: | |
− | objectpos[3] : rotation on Z axis | + | * '''objectpos[1]:''' rotation on X axis |
+ | * '''objectpos[2]:''' rotation on Y axis | ||
+ | * '''objectpos[3]:''' rotation on Z axis | ||
[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
[[Category:Lua function]] | [[Category:Lua function]] | ||
[[Category:Transformation]] | [[Category:Transformation]] |
Latest revision as of 00:18, 9 February 2014
getRotation(object)
Get the current object rotation in 3d space.
-
object
: object to operate on
objectRot = getRotation(object)
Then you can use your object coordinates like this:
- objectpos[1]: rotation on X axis
- objectpos[2]: rotation on Y axis
- objectpos[3]: rotation on Z axis