SetCameraNear
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| + | {{lua-function|setCameraNear|object, near}} | ||
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Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered. | Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered. | ||
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| + | {{lua-function-param|object|object to operate on}} | ||
| + | {{lua-function-param|near|near plane}} | ||
Camera = getCurrentCamera() | Camera = getCurrentCamera() | ||
Latest revision as of 00:07, 9 February 2014
setCameraNear(object, near)
Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered.
-
object: object to operate on -
near: near plane
Camera = getCurrentCamera() setCameraNear(Camera, 1.0)