SetPosition

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{{lua-function|setPosition|object, vector}}
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Set an object to a given position.
 
Set an object to a given position.
  
Example 1 : This script will move an object to another object.
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{{lua-function-param|object|object to operate on}}
getPosition is used to determinate the first object (the target) position.
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{{lua-function-param|vector|vector}}
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'''Example 1:''' This script will move an object to another object. <code>getPosition</code> is used to determinate the first object (the target) position.
  
 
     object = getObject("object")  
 
     object = getObject("object")  
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[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
 
[[Category:Lua function]]
 
[[Category:Lua function]]
[[Category:Object]]
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[[Category:Transformation]]

Latest revision as of 00:18, 9 February 2014

setPosition(object, vector)

Set an object to a given position.

  • object : object to operate on
  • vector : vector

Example 1: This script will move an object to another object. getPosition is used to determinate the first object (the target) position.

   object = getObject("object") 
   object2 = getObject("object2")
   -- Scene update
   function onSceneUpdate()
       objectpos = getPosition(object)
       if isKeyPressed("SPACE") then setPosition(object2, {objectpos[1], objectpos[2], objectpos[3]}) end
   end
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