Translate

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Simply Translate the object in 3d space, the 3 zeros are X,Y,Z values.<br>
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{{lua-function|translate|object, vector, local}}
''The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).''
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Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).
  
Example 1 Continuous translation :
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{{lua-function-param|object|object to operate on}}
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{{lua-function-param|vector|vector}}
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{{lua-function-param|local|local}}
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'''Example 1:''' Continuous translation.
  
 
     object = getObject("object")  
 
     object = getObject("object")  
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     end
 
     end
 
 
Example 2 : Translate on key press (Space)
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'''Example 2:''' Translate on key press.
  
 
     object = getObject("object")  
 
     object = getObject("object")  
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[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
 
[[Category:Lua function]]
 
[[Category:Lua function]]
[[Category:Object]]
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[[Category:Transformation]]

Latest revision as of 00:17, 9 February 2014

translate(object, vector, local)

Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).

  • object : object to operate on
  • vector : vector
  • local : local

Example 1: Continuous translation.

   object = getObject("object") 
   -- Scene update
   function onSceneUpdate()
       translate(object, {0, 0, 1}, "local")
   end

Example 2: Translate on key press.

   object = getObject("object") 
   -- Scene update
   function onSceneUpdate()	
       if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end
   end
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