SetLightIntensity
From MaratisWiki
(Difference between revisions)
Dahnielson (Talk | contribs) |
Dahnielson (Talk | contribs) m |
||
(2 intermediate revisions by one user not shown) | |||
Line 1: | Line 1: | ||
− | + | {{lua-function|setLightIntensity|object, intensity}} | |
− | Example 1 : With the help of a timer, the light intensity will increase & decrease over time. | + | Set the light intensity. |
+ | |||
+ | {{lua-function-param|object|object to operate on}} | ||
+ | {{lua-function-param|intensity|light intensity}} | ||
+ | |||
+ | '''Example 1:''' With the help of a timer, the light intensity will increase & decrease over time. | ||
Light0 = getObject("Light0") | Light0 = getObject("Light0") | ||
Line 16: | Line 21: | ||
[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
+ | [[Category:Lua function]] | ||
+ | [[Category:Light]] |
Latest revision as of 00:30, 9 February 2014
setLightIntensity(object, intensity)
Set the light intensity.
-
object
: object to operate on -
intensity
: light intensity
Example 1: With the help of a timer, the light intensity will increase & decrease over time.
Light0 = getObject("Light0") t = 0 -- Scene update function onSceneUpdate() flash = getLightIntensity(Light0) t = t + 1 if t < 50 then setLightIntensity(Light0, flash+0.02) end if t > 50 then setLightIntensity(Light0, flash-0.02) end if t == 100 then t = 0 end print(t) end