GetTransformedVector
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(Created page with "Returns the transformed vector according to the object's current matrix :<br>mainly used to transform a local coordinate vector in global coordinate vec = getTransformedVect...") |
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| − | Returns the transformed vector according to the object's current matrix | + | {{lua-function|getTransformedVector|object, vector}} |
| + | |||
| + | Returns the transformed vector according to the object's current matrix. Mainly used to transform a local coordinate vector in global coordinate. | ||
| + | |||
| + | {{lua-function-param|object|object to operate on}} | ||
| + | {{lua-function-param|vector|vector}} | ||
vec = getTransformedVector(object, vec3(x, y, z)) | vec = getTransformedVector(object, vec3(x, y, z)) | ||
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| + | [[Category:Lua scripting]] | ||
| + | [[Category:Lua function]] | ||
| + | [[Category:Transformation]] | ||
Latest revision as of 00:21, 9 February 2014
getTransformedVector(object, vector)
Returns the transformed vector according to the object's current matrix. Mainly used to transform a local coordinate vector in global coordinate.
-
object: object to operate on -
vector: vector
vec = getTransformedVector(object, vec3(x, y, z))