GetRotation
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(Created page with "Get the current object rotation in 3d space. objectRot = getRotation(object) Then you can use your object coordinates like this : objectpos[1] : rotation on X axis objectp...") |
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| + | {{lua-function|getRotation|object}} | ||
| + | |||
Get the current object rotation in 3d space. | Get the current object rotation in 3d space. | ||
| − | + | {{lua-function-param|object|object to operate on}} | |
| − | + | objectRot = getRotation(object) | |
| − | + | Then you can use your object coordinates like this: | |
| − | objectpos[2] : rotation on Y axis | + | * '''objectpos[1]:''' rotation on X axis |
| + | * '''objectpos[2]:''' rotation on Y axis | ||
| + | * '''objectpos[3]:''' rotation on Z axis | ||
| − | + | [[Category:Lua scripting]] | |
| + | [[Category:Lua function]] | ||
| + | [[Category:Transformation]] | ||
Latest revision as of 00:18, 9 February 2014
getRotation(object)
Get the current object rotation in 3d space.
-
object: object to operate on
objectRot = getRotation(object)
Then you can use your object coordinates like this:
- objectpos[1]: rotation on X axis
- objectpos[2]: rotation on Y axis
- objectpos[3]: rotation on Z axis