ChangeAnimation

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(Created page with "Play or Change an Animation Note that it also apply to looped animations. Basic use : object = getObject("object") function onSceneUpdate() -- On "W" Key...")
 
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Play or Change an Animation
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{{lua-function|changeAnimation|object, animationId}}
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Note that it also apply to looped animations.
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 +
Play or change an animation. Note that it also apply to looped animations.
  
 
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{{lua-function-param|object|object to operate on}}
Basic use :
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{{lua-function-param|animationId|animation to change to}}
  
 
     object = getObject("object")
 
     object = getObject("object")
Line 12: Line 11:
 
         if isKeyPressed("W")  then
 
         if isKeyPressed("W")  then
 
             -- Play Walk Animtion
 
             -- Play Walk Animtion
             changeAnimation(Player, "1")
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             changeAnimation(object, "1")
 
         end
 
         end
 
         -- On "W" Key Release
 
         -- On "W" Key Release
 
         if onKeyUp("W") then
 
         if onKeyUp("W") then
 
             -- Change to Pose
 
             -- Change to Pose
             changeAnimation(Player, "0")
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             changeAnimation(object, "0")
 
         end  
 
         end  
 
     end
 
     end
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 +
[[Category:Lua scripting]]
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[[Category:Lua function]]
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[[Category:Animation]]

Latest revision as of 23:58, 8 February 2014

changeAnimation(object, animationId)

Play or change an animation. Note that it also apply to looped animations.

  • object : object to operate on
  • animationId : animation to change to
   object = getObject("object")
   function onSceneUpdate()
       -- On "W" Key Press
       if isKeyPressed("W")  then
           -- Play Walk Animtion
           changeAnimation(object, "1")
       end
       -- On "W" Key Release
       if onKeyUp("W") then
           -- Change to Pose
           changeAnimation(object, "0")
       end 
   end
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