Translate
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Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates). | Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates). | ||
+ | |||
+ | {{lua-function-param|object|object to operate on}} | ||
+ | {{lua-function-param|vector|vector}} | ||
+ | {{lua-function-param|local|local}} | ||
'''Example 1:''' Continuous translation. | '''Example 1:''' Continuous translation. |
Latest revision as of 00:17, 9 February 2014
translate(object, vector, local)
Translate the object in 3d space, the 3 zeros are X,Y,Z values. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).
-
object
: object to operate on -
vector
: vector -
local
: local
Example 1: Continuous translation.
object = getObject("object") -- Scene update function onSceneUpdate() translate(object, {0, 0, 1}, "local") end
Example 2: Translate on key press.
object = getObject("object") -- Scene update function onSceneUpdate() if isKeyPressed("SPACE") then translate(object, {0, 0, 1}, "local") end end