SetCurrentFrame
From MaratisWiki
(Difference between revisions)
Dahnielson (Talk | contribs) (Created page with "{{lua-function|setCurrentFrame|object, frame}} Category:Lua scripting Category:Lua function Category:Animation") |
Dahnielson (Talk | contribs) m |
||
Line 1: | Line 1: | ||
{{lua-function|setCurrentFrame|object, frame}} | {{lua-function|setCurrentFrame|object, frame}} | ||
+ | |||
+ | Set current frame. | ||
+ | |||
+ | {{lua-function-param|object|object to operate on}} | ||
+ | {{lua-function-param|frame|frame number}} | ||
[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
[[Category:Lua function]] | [[Category:Lua function]] | ||
[[Category:Animation]] | [[Category:Animation]] |
Latest revision as of 00:01, 9 February 2014
setCurrentFrame(object, frame)
Set current frame.
-
object
: object to operate on -
frame
: frame number