ClassMArmature
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<noinclude>{{doxybot-warning|MArmature}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MArmature}}</noinclude><includeonly> | ||
− | + | {{doxybot-class|1=MArmature|2=}} | |
− | ==unsigned int MArmature::m_bonesNumberNone= | + | {{doxybot-member|1=unsigned int MArmature::m_bonesNumberNone|2=}} |
− | + | {{doxybot-member|1=MOBone** MArmature::m_bonesNone|2=}} | |
− | + | {{doxybot-member|1=MArmature::MArmature(void)|2=}} | |
− | + | {{doxybot-member|1=virtual MArmature::~MArmature(void)|2=}} | |
− | + | {{doxybot-member|1=void MArmature::clearBones(void)|2=}} | |
− | + | {{doxybot-member|1=void MArmature::allocBones(unsigned int size)|2=}} | |
− | + | {{doxybot-member|1=bool MArmature::getBoneId(const char *boneName, unsigned int *bId)|2=}} | |
− | + | {{doxybot-member|1=MOBone* MArmature::addNewBone(void)|2=}} | |
− | + | {{doxybot-member|1=MOBone* MArmature::getBoneByName(const char *name)|2=}} | |
− | + | {{doxybot-member|1=unsigned int MArmature::getBonesNumber(void)|2=}} | |
− | + | {{doxybot-member|1=MOBone* MArmature::getBone(unsigned int bId)|2=}} | |
− | + | {{doxybot-member|1=void MArmature::constructBonesInversePoseMatrix(void)|2=}} | |
− | + | {{doxybot-member|1=void MArmature::updateBonesSkinMatrix(void)|2=}} | |
− | + | {{doxybot-member|1=void MArmature::processBonesLinking(void)|2=}} | |
− | + | {{doxybot-categories}} | |
− | + | </includeonly> | |
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− | {{doxybot-categories}}</includeonly> | + |
Latest revision as of 13:11, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MArmature that it is trancluded into.