ClassMGuiButton

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<noinclude>{{doxybot-warning|MGuiButton}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MGuiButton}}</noinclude><includeonly>
 
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{{doxybot-class|1=MGuiButton|2=}}
==std::string MGuiButton::m_textNone==
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{{doxybot-member|1=std::string MGuiButton::m_textNone|2=}}
 
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{{doxybot-member|1=MGUI_BUTTON_MODES MGuiButton::m_modeNone|2=}}
==MGUI_BUTTON_MODES MGuiButton::m_modeNone==
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{{doxybot-member|1=unsigned int MGuiButton::m_groupIdNone|2=}}
 
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{{doxybot-member|1=bool MGuiButton::m_isActiveNone|2=}}
==unsigned int MGuiButton::m_groupIdNone==
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{{doxybot-member|1=void(*  MGuiButton::m_pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))(MGuiButton *button, MGuiEvent *guiEvent)|2=}}
 
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{{doxybot-member|1=MGuiButton::MGuiButton(const MVector2 &position, const MVector2 &scale, const MVector4 &color, void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))|2=}}
==bool MGuiButton::m_isActiveNone==
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{{doxybot-member|1=bool MGuiButton::isActive(void)|2=}}
 
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{{doxybot-member|1=void MGuiButton::sendVariable(void)|2=}}
==void(*  MGuiButton::m_pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))(MGuiButton *button, MGuiEvent *guiEvent)==
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{{doxybot-member|1=void MGuiButton::updateFromVariable(void)|2=}}
 
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{{doxybot-member|1=void MGuiButton::onChange(void)|2=}}
==MGuiButton::MGuiButton(const MVector2 &position, const MVector2 &scale, const MVector4 &color, void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))==
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{{doxybot-member|1=void MGuiButton::setText(const char *text)|2=}}
 
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{{doxybot-member|1=bool MGuiButton::isCheckButton(void)|2=}}
==bool MGuiButton::isActive(void)==
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{{doxybot-member|1=bool MGuiButton::isGroupButton(void)|2=}}
 
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{{doxybot-member|1=void MGuiButton::setMode(MGUI_BUTTON_MODES mode)|2=}}
==void MGuiButton::sendVariable(void)==
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{{doxybot-member|1=MGUI_BUTTON_MODES MGuiButton::getMode(void)|2=}}
 
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{{doxybot-member|1=bool MGuiButton::unPressGroupButtons(void)|2=}}
==void MGuiButton::updateFromVariable(void)==
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{{doxybot-member|1=void MGuiButton::setGroupId(unsigned int id)|2=}}
 
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{{doxybot-member|1=unsigned int MGuiButton::getGroupId(void)|2=}}
==void MGuiButton::onChange(void)==
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{{doxybot-member|1=void MGuiButton::onEvent(MWinEvent *windowEvent)|2=}}
 
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{{doxybot-member|1=void MGuiButton::setPointerEvent(void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))|2=}}
==void MGuiButton::setText(const char *text)==
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{{doxybot-member|1=const char* MGuiButton::getText(void)|2=}}
 
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{{doxybot-member|1=void MGuiButton::setPressed(bool pressed)|2=}}
==bool MGuiButton::isCheckButton(void)==
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{{doxybot-member|1=void MGuiButton::draw(void)|2=}}
 
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{{doxybot-member|1=void MGuiButton::press(bool press)|2=}}
==bool MGuiButton::isGroupButton(void)==
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{{doxybot-categories}}
 
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</includeonly>
==void MGuiButton::setMode(MGUI_BUTTON_MODES mode)==
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==MGUI_BUTTON_MODES MGuiButton::getMode(void)==
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==bool MGuiButton::unPressGroupButtons(void)==
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==void MGuiButton::setGroupId(unsigned int id)==
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==unsigned int MGuiButton::getGroupId(void)==
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==void MGuiButton::onEvent(MWinEvent *windowEvent)==
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==void MGuiButton::setPointerEvent(void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))==
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==const char* MGuiButton::getText(void)==
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==void MGuiButton::setPressed(bool pressed)==
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==void MGuiButton::draw(void)==
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==void MGuiButton::press(bool press)==
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[[Category:Doxygen]]</includeonly>
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Latest revision as of 13:12, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MGuiButton that it is trancluded into.

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