EnableCameraLayer

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[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
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[[Category:Lua function]]
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[[Category:Camera]]

Revision as of 18:41, 4 February 2014

Enable a camera layer (draws a separate scene on top of the camera)
It can be used to draw an interface on top of a game.


Example :

   GuiScene = getScene("GuiScene")
   Camera = getObject("Camera")
   enableCameraLayer(Camera, GuiScene)
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