GetInverseVector
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(Created page with "Returns the inverse vector according to the object current matrix :<br>mainly used to transform a global coordinate vector in the object's local coordinates vec = getInverse...") |
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vec = getInverseVector(object, vec3(x, y, z)) | vec = getInverseVector(object, vec3(x, y, z)) | ||
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+ | [[Category:Lua scripting]] |
Revision as of 18:03, 4 February 2014
Returns the inverse vector according to the object current matrix :
mainly used to transform a global coordinate vector in the object's local coordinates
vec = getInverseVector(object, vec3(x, y, z))