GetInverseRotatedVector
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(Created page with "Returns the inverse rotated vector according to the object current matrix : vec = getInverseRotatedVector(object, vec3(x, y, z))") |
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vec = getInverseRotatedVector(object, vec3(x, y, z)) | vec = getInverseRotatedVector(object, vec3(x, y, z)) | ||
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| + | [[Category:Lua scripting]] | ||
Revision as of 18:03, 4 February 2014
Returns the inverse rotated vector according to the object current matrix :
vec = getInverseRotatedVector(object, vec3(x, y, z))