ChangeScene
(Difference between revisions)
| Line 1: | Line 1: | ||
| − | + | Change the scene of the current level : | |
| − | + | ||
scene = getScene("nextScene") | scene = getScene("nextScene") | ||
changeScene(scene) | changeScene(scene) | ||
| + | |||
| + | ''note: the loading time depends of the number of physics objects to initialize and the data type of the scene,''<br> | ||
| + | ''a scene with 'Dynamic' data mode implies the loading of the textures and sounds of the scene,''<br> | ||
| + | ''when a scene with a 'Static' data mode already have its textures and sounds in memory.'' | ||
Revision as of 22:54, 11 January 2013
Change the scene of the current level :
scene = getScene("nextScene")
changeScene(scene)
note: the loading time depends of the number of physics objects to initialize and the data type of the scene,
a scene with 'Dynamic' data mode implies the loading of the textures and sounds of the scene,
when a scene with a 'Static' data mode already have its textures and sounds in memory.