AddTorque
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(Created page with "Add a torque (angular force) to an object. Make sure Physics and the mass of the object is enabled in the object proprieties, otherwise it won't rotate. The "local" argument i...")
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(Created page with "Add a torque (angular force) to an object. Make sure Physics and the mass of the object is enabled in the object proprieties, otherwise it won't rotate. The "local" argument i...")
Newer edit →
Revision as of 18:24, 7 January 2013
Add a torque (angular force) to an object. Make sure Physics and the mass of the object is enabled in the object proprieties, otherwise it won't rotate. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).