GetNumCollisions
From MaratisWiki
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(Created page with "Get the number of collisions for an object. Check YoFrankie demo for a perfect example, this is used on the FeetBox there. This is one thing you should use to make a charact...") |
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+ | {{lua-function|getNumCollisions|object}} | ||
+ | |||
Get the number of collisions for an object. | Get the number of collisions for an object. | ||
− | + | {{lua-function-param|object|object to operate on}} | |
− | + | '''Example:''' Numbers of collisions for object will be displayed in maratis console window. | |
− | + | ||
− | Example | + | |
object = getObject("object") | object = getObject("object") | ||
Line 12: | Line 12: | ||
print(Coll) | print(Coll) | ||
end | end | ||
+ | |||
+ | Check YoFrankie demo for a perfect example, this is used on the FeetBox there. This is one thing you should use to make a character jumping. | ||
+ | |||
+ | [[Category:Lua scripting]] | ||
+ | [[Category:Lua function]] | ||
+ | [[Category:Physics]] |
Latest revision as of 00:27, 9 February 2014
getNumCollisions(object)
Get the number of collisions for an object.
-
object
: object to operate on
Example: Numbers of collisions for object will be displayed in maratis console window.
object = getObject("object") function onSceneUpdate() Coll = getNumCollisions(object) -- you can rename Coll whatever you want print(Coll) end
Check YoFrankie demo for a perfect example, this is used on the FeetBox there. This is one thing you should use to make a character jumping.