GetMatrix
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− | Returns the object's matrix in a table of 16 entries (4x4 matrix) | + | {{lua-function|getMatrix|object}} |
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+ | Returns the object's matrix in a table of 16 entries (4x4 matrix). | ||
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+ | {{lua-function-param|object|object to operate on}} | ||
matrix = getMatrix(object) | matrix = getMatrix(object) | ||
[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
+ | [[Category:Lua function]] | ||
+ | [[Category:Transformation]] |
Latest revision as of 00:21, 9 February 2014
getMatrix(object)
Returns the object's matrix in a table of 16 entries (4x4 matrix).
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object
: object to operate on
matrix = getMatrix(object)