GetInverseVector

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Returns the inverse vector according to the object current matrix :<br>mainly used to transform a global coordinate vector in the object's local coordinates
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{{lua-function|getInverseVector|object, vector}}
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Returns the inverse vector according to the object current matrix. Mainly used to transform a global coordinate vector in the object's local coordinates.
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{{lua-function-param|object|object to operate on}}
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{{lua-function-param|vector|vector}}
  
 
  vec = getInverseVector(object, vec3(x, y, z))
 
  vec = getInverseVector(object, vec3(x, y, z))
  
 
[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
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[[Category:Lua function]]
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[[Category:Transformation]]

Latest revision as of 00:21, 9 February 2014

getInverseVector(object, vector)

Returns the inverse vector according to the object current matrix. Mainly used to transform a global coordinate vector in the object's local coordinates.

  • object : object to operate on
  • vector : vector
vec = getInverseVector(object, vec3(x, y, z))
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