GetTransformedRotation
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(Created page with "Returns the transformed rotation (global coordinates) of the object according to it's current matrix : <br>(useful if the object is linked to other objects) rot = getTransfo...") |
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− | Returns the transformed rotation (global coordinates) of the object according to it's current matrix | + | {{lua-function|getTransformedRotation|object}} |
+ | |||
+ | Returns the transformed rotation (global coordinates) of the object according to it's current matrix (useful if the object is linked to other objects). | ||
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+ | {{lua-function-param|object|object to operate on}} | ||
rot = getTransformedRotation(object) | rot = getTransformedRotation(object) | ||
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+ | [[Category:Lua scripting]] | ||
+ | [[Category:Lua function]] | ||
+ | [[Category:Transformation]] |
Latest revision as of 00:19, 9 February 2014
getTransformedRotation(object)
Returns the transformed rotation (global coordinates) of the object according to it's current matrix (useful if the object is linked to other objects).
-
object
: object to operate on
rot = getTransformedRotation(object)