GetTransformedRotation
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− | Returns the transformed rotation (global coordinates) of the object according to it's current matrix | + | {{lua-function|getTransformedRotation|object}} |
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+ | Returns the transformed rotation (global coordinates) of the object according to it's current matrix (useful if the object is linked to other objects). | ||
rot = getTransformedRotation(object) | rot = getTransformedRotation(object) |
Revision as of 17:46, 8 February 2014
getTransformedRotation(object)
Returns the transformed rotation (global coordinates) of the object according to it's current matrix (useful if the object is linked to other objects).
rot = getTransformedRotation(object)