GetScale
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| + | {{lua-function|getScale|object}} | ||
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Get the scale value of the object. | Get the scale value of the object. | ||
| − | Example : | + | '''Example:''' |
object = getObject("object") | object = getObject("object") | ||
Revision as of 17:42, 8 February 2014
getScale(object)
Get the scale value of the object.
Example:
object = getObject("object")
function onSceneUpdate()
SCL = getScale(object)
if isKeyPressed("V") then print(SCL[1]) end -- Print X scale value in the console
if isKeyPressed("B") then print(SCL[2]) end -- Print Y scale value in the console
if isKeyPressed("N") then print(SCL[3]) end -- Print Z scale value in the console
end