EnableRenderToTexture

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Enables a camera to render directly to a texture
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{{lua-function|enableRenderToTexture|object, texture, width, height}}
  
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Enables a camera to render directly to a texture
  
Example, will replace the texture "maps/texture.png" by the render of the camera with a 256x256 resolution :
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'''Example:''' Will replace the texture "maps/texture.png" by the render of the camera with a 256x256 resolution.
  
 
     Camera = getObject("Camera")
 
     Camera = getObject("Camera")

Revision as of 17:26, 8 February 2014

enableRenderToTexture(object, texture, width, height)

Enables a camera to render directly to a texture

Example: Will replace the texture "maps/texture.png" by the render of the camera with a 256x256 resolution.

   Camera = getObject("Camera")
   enableRenderToTexture(Camera, "maps/texture.png", 256, 256)
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