ChangeAnimation
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+ | {{lua-function|changeAnimation|object, animationId}} | ||
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Play or Change an Animation | Play or Change an Animation | ||
Revision as of 16:57, 8 February 2014
changeAnimation(object, animationId)
Play or Change an Animation
Note that it also apply to looped animations.
Basic use :
object = getObject("object") function onSceneUpdate() -- On "W" Key Press if isKeyPressed("W") then -- Play Walk Animtion changeAnimation(object, "1") end -- On "W" Key Release if onKeyUp("W") then -- Change to Pose changeAnimation(object, "0") end end