ChangeAnimation
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| + | {{lua-function|changeAnimation|object, animationId}} | ||
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Play or Change an Animation | Play or Change an Animation | ||
Revision as of 16:57, 8 February 2014
changeAnimation(object, animationId)
Play or Change an Animation
Note that it also apply to looped animations.
Basic use :
object = getObject("object")
function onSceneUpdate()
-- On "W" Key Press
if isKeyPressed("W") then
-- Play Walk Animtion
changeAnimation(object, "1")
end
-- On "W" Key Release
if onKeyUp("W") then
-- Change to Pose
changeAnimation(object, "0")
end
end