Quit
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| + | {{lua-function|quit|}} | ||
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Bind a key to quit the game | Bind a key to quit the game | ||
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[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
| + | [[Category:Lua function]] | ||
| + | [[Category:System]] | ||
Latest revision as of 16:55, 8 February 2014
quit()
Bind a key to quit the game
Example :
function onSceneUpdate()
if isKeyPressed("K") then quit() end
end