ClassMPhysicsProperties
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<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly> | ||
− | {{doxybot-class|MPhysicsProperties|}} | + | {{doxybot-class|1=MPhysicsProperties|2=}} |
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties:: | + | {{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::m_constraintNone|2=}} |
− | + | {{doxybot-member|1=unsigned int MPhysicsProperties::m_shapeIdNone|2=}} | |
− | {{doxybot-member|unsigned int MPhysicsProperties:: | + | {{doxybot-member|1=unsigned int MPhysicsProperties::m_collisionObjectIdNone|2=}} |
− | {{doxybot-member|unsigned int MPhysicsProperties:: | + | {{doxybot-member|1=M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShapeNone|2=}} |
− | + | {{doxybot-member|1=bool MPhysicsProperties::m_ghostNone|2=}} | |
− | + | {{doxybot-member|1=float MPhysicsProperties::m_massNone|2=}} | |
− | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties:: | + | {{doxybot-member|1=float MPhysicsProperties::m_frictionNone|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::m_restitutionNone|2=}} | |
− | {{doxybot-member|bool MPhysicsProperties:: | + | {{doxybot-member|1=float MPhysicsProperties::m_linearDampingNone|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::m_angularDampingNone|2=}} | |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=float MPhysicsProperties::m_angularFactorNone|2=}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=MVector3 MPhysicsProperties::m_linearFactorNone|2=}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=MPhysicsProperties::MPhysicsProperties(void)|2=}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=MPhysicsProperties::MPhysicsProperties(const MPhysicsProperties &physicsProperties)|2=}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=MPhysicsProperties::~MPhysicsProperties(void)|2=}} |
− | {{doxybot-member|float MPhysicsProperties:: | + | {{doxybot-member|1=void MPhysicsProperties::deleteConstraint(void)|2=}} |
− | + | {{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::createConstraint(void)|2=}} | |
− | + | {{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::getConstraint(void)|2=}} | |
− | + | {{doxybot-member|1=void MPhysicsProperties::setShapeId(unsigned int shapeId)|2=}} | |
− | + | {{doxybot-member|1=unsigned int MPhysicsProperties::getShapeId(void)|2=}} | |
− | + | {{doxybot-member|1=void MPhysicsProperties::setCollisionObjectId(unsigned int collisionObjectId)|2=}} | |
− | + | {{doxybot-member|1=unsigned int MPhysicsProperties::getCollisionObjectId(void)|2=}} | |
− | {{doxybot-member|MVector3 MPhysicsProperties:: | + | {{doxybot-member|1=void MPhysicsProperties::setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)|2=}} |
− | {{doxybot-member| | + | {{doxybot-member|1=M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape(void)|2=}} |
− | + | {{doxybot-member|1=void MPhysicsProperties::setGhost(bool ghost)|2=}} | |
− | + | {{doxybot-member|1=bool MPhysicsProperties::isGhost(void)|2=}} | |
− | {{doxybot-member|MPhysicsProperties::MPhysicsProperties | + | {{doxybot-member|1=void MPhysicsProperties::setMass(float mass)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getMass(void)|2=}} | |
− | {{doxybot-member|MPhysicsProperties::~MPhysicsProperties | + | {{doxybot-member|1=void MPhysicsProperties::setFriction(float friction)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getFriction(void)|2=}} | |
− | {{doxybot-member|void MPhysicsProperties::deleteConstraint | + | {{doxybot-member|1=void MPhysicsProperties::setRestitution(float restitution)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getRestitution(void)|2=}} | |
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint | + | {{doxybot-member|1=void MPhysicsProperties::setLinearDamping(float linearDamping)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getLinearDamping(void)|2=}} | |
− | {{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint | + | {{doxybot-member|1=void MPhysicsProperties::setAngularDamping(float angularDamping)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getAngularDamping(void)|2=}} | |
− | {{doxybot-member|void MPhysicsProperties::setShapeId | + | {{doxybot-member|1=void MPhysicsProperties::setAngularFactor(float angularFactor)|2=}} |
− | + | {{doxybot-member|1=float MPhysicsProperties::getAngularFactor(void)|2=}} | |
− | {{doxybot-member|unsigned int MPhysicsProperties::getShapeId | + | {{doxybot-member|1=void MPhysicsProperties::setLinearFactor(const MVector3 &linearFactor)|2=}} |
− | + | {{doxybot-member|1=MVector3* MPhysicsProperties::getLinearFactor(void)|2=}} | |
− | {{doxybot-member|void MPhysicsProperties::setCollisionObjectId | + | |
− | + | ||
− | {{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setCollisionShape | + | |
− | + | ||
− | {{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setGhost | + | |
− | + | ||
− | {{doxybot-member|bool MPhysicsProperties::isGhost | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setMass | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getMass | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setFriction | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getFriction | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setRestitution | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getRestitution | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setLinearDamping | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getLinearDamping | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setAngularDamping | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getAngularDamping | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setAngularFactor | + | |
− | + | ||
− | {{doxybot-member|float MPhysicsProperties::getAngularFactor | + | |
− | + | ||
− | {{doxybot-member|void MPhysicsProperties::setLinearFactor | + | |
− | + | ||
− | {{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor | + | |
− | + | ||
{{doxybot-categories}} | {{doxybot-categories}} | ||
</includeonly> | </includeonly> |
Latest revision as of 13:13, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsProperties that it is trancluded into.