ClassMMesh

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[Category:Doxygen]
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<noinclude>{{doxybot-warning|MMesh}}</noinclude><includeonly>
 
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{{doxybot-class|1=MMesh|2=}}
==unsigned int MMesh::m_animsRangesNumberNone==
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{{doxybot-member|1=unsigned int MMesh::m_animsRangesNumberNone|2=}}
 
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{{doxybot-member|1=MAnimRange* MMesh::m_animsRangesNone|2=}}
==MAnimRange* MMesh::m_animsRangesNone==
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{{doxybot-member|1=MArmatureAnimRef* MMesh::m_armatureAnimRefNone|2=}}
 
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{{doxybot-member|1=MTexturesAnimRef* MMesh::m_texturesAnimRefNone|2=}}
==MArmatureAnimRef* MMesh::m_armatureAnimRefNone==
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{{doxybot-member|1=MMaterialsAnimRef* MMesh::m_materialsAnimRefNone|2=}}
 
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{{doxybot-member|1=MArmature* MMesh::m_armatureNone|2=}}
==MTexturesAnimRef* MMesh::m_texturesAnimRefNone==
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{{doxybot-member|1=unsigned int MMesh::m_texturesNumberNone|2=}}
 
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{{doxybot-member|1=MTexture** MMesh::m_texturesNone|2=}}
==MMaterialsAnimRef* MMesh::m_materialsAnimRefNone==
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{{doxybot-member|1=unsigned int MMesh::m_materialsNumberNone|2=}}
 
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{{doxybot-member|1=MMaterial** MMesh::m_materialsNone|2=}}
==MArmature* MMesh::m_armatureNone==
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{{doxybot-member|1=unsigned int MMesh::m_subMeshsNumberNone|2=}}
 
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{{doxybot-member|1=MSubMesh* MMesh::m_subMeshsNone|2=}}
==unsigned int MMesh::m_texturesNumberNone==
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{{doxybot-member|1=MBox3d MMesh::m_boundingBoxNone|2=}}
 
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{{doxybot-member|1=MMesh::MMesh(void)|2=}}
==MTexture** MMesh::m_texturesNone==
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{{doxybot-member|1=MMesh::~MMesh(void)|2=}}
 
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{{doxybot-member|1=void MMesh::destroy(void)|2=}}
==unsigned int MMesh::m_materialsNumberNone==
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{{doxybot-member|1=void MMesh::clear(void)|2=}}
 
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{{doxybot-member|1=void MMesh::clearAnimsRanges(void)|2=}}
==MMaterial** MMesh::m_materialsNone==
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{{doxybot-member|1=MAnimRange* MMesh::allocAnimsRanges(unsigned int size)|2=}}
 
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{{doxybot-member|1=unsigned int MMesh::getAnimsRangesNumber(void)|2=}}
==unsigned int MMesh::m_subMeshsNumberNone==
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{{doxybot-member|1=MAnimRange* MMesh::getAnimsRanges(void)|2=}}
 
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{{doxybot-member|1=void MMesh::setArmatureAnimRef(MArmatureAnimRef *armatureAnimRef)|2=}}
==MSubMesh* MMesh::m_subMeshsNone==
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{{doxybot-member|1=MArmatureAnimRef* MMesh::getArmatureAnimRef(void)|2=}}
 
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{{doxybot-member|1=MArmatureAnim* MMesh::getArmatureAnim(void)|2=}}
==MBox3d MMesh::m_boundingBoxNone==
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{{doxybot-member|1=void MMesh::setTexturesAnimRef(MTexturesAnimRef *texturesAnimRef)|2=}}
 
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{{doxybot-member|1=MTexturesAnimRef* MMesh::getTexturesAnimRef(void)|2=}}
==MMesh::MMesh(void)==
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{{doxybot-member|1=MTexturesAnim* MMesh::getTexturesAnim(void)|2=}}
 
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{{doxybot-member|1=void MMesh::setMaterialsAnimRef(MMaterialsAnimRef *materialsAnimRef)|2=}}
==MMesh::~MMesh(void)==
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{{doxybot-member|1=MMaterialsAnimRef* MMesh::getMaterialsAnimRef(void)|2=}}
 
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{{doxybot-member|1=MMaterialsAnim* MMesh::getMaterialsAnim(void)|2=}}
==void MMesh::destroy(void)==
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{{doxybot-member|1=void MMesh::clearArmature(void)|2=}}
 
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{{doxybot-member|1=MArmature* MMesh::createArmature(void)|2=}}
==void MMesh::clear(void)==
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{{doxybot-member|1=MArmature* MMesh::getArmature(void)|2=}}
 
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{{doxybot-member|1=void MMesh::allocTextures(unsigned int size)|2=}}
==void MMesh::clearAnimsRanges(void)==
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{{doxybot-member|1=void MMesh::clearTextures(void)|2=}}
 
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{{doxybot-member|1=MTexture* MMesh::addNewTexture(MTextureRef *texRef)|2=}}
==MAnimRange* MMesh::allocAnimsRanges(unsigned int size)==
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{{doxybot-member|1=unsigned int MMesh::getTexturesNumber(void)|2=}}
 
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{{doxybot-member|1=MTexture* MMesh::getTexture(unsigned int id)|2=}}
==unsigned int MMesh::getAnimsRangesNumber(void)==
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{{doxybot-member|1=void MMesh::allocMaterials(unsigned int size)|2=}}
 
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{{doxybot-member|1=void MMesh::clearMaterials(void)|2=}}
==MAnimRange* MMesh::getAnimsRanges(void)==
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{{doxybot-member|1=MMaterial* MMesh::addNewMaterial(void)|2=}}
 
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{{doxybot-member|1=unsigned int MMesh::getMaterialsNumber(void)|2=}}
==void MMesh::setArmatureAnimRef(MArmatureAnimRef *armatureAnimRef)==
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{{doxybot-member|1=MMaterial* MMesh::getMaterial(unsigned int id)|2=}}
 
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{{doxybot-member|1=void MMesh::clearSubMeshs(void)|2=}}
==MArmatureAnimRef* MMesh::getArmatureAnimRef(void)==
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{{doxybot-member|1=MSubMesh* MMesh::allocSubMeshs(unsigned int size)|2=}}
 
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{{doxybot-member|1=unsigned int MMesh::getSubMeshsNumber(void)|2=}}
==MArmatureAnim* MMesh::getArmatureAnim(void)==
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{{doxybot-member|1=MSubMesh* MMesh::getSubMeshs(void)|2=}}
 
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{{doxybot-member|1=void MMesh::updateBoundingBox(void)|2=}}
==void MMesh::setTexturesAnimRef(MTexturesAnimRef *texturesAnimRef)==
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{{doxybot-member|1=MBox3d* MMesh::getBoundingBox(void)|2=}}
 
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{{doxybot-member|1=static MMesh* MMesh::getNew(void)|2=}}
==MTexturesAnimRef* MMesh::getTexturesAnimRef(void)==
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{{doxybot-categories}}
 
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</includeonly>
==MTexturesAnim* MMesh::getTexturesAnim(void)==
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==void MMesh::setMaterialsAnimRef(MMaterialsAnimRef *materialsAnimRef)==
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==MMaterialsAnimRef* MMesh::getMaterialsAnimRef(void)==
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==MMaterialsAnim* MMesh::getMaterialsAnim(void)==
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==void MMesh::clearArmature(void)==
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==MArmature* MMesh::createArmature(void)==
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==MArmature* MMesh::getArmature(void)==
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==void MMesh::allocTextures(unsigned int size)==
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==void MMesh::clearTextures(void)==
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==MTexture* MMesh::addNewTexture(MTextureRef *texRef)==
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==unsigned int MMesh::getTexturesNumber(void)==
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==MTexture* MMesh::getTexture(unsigned int id)==
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==void MMesh::allocMaterials(unsigned int size)==
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==void MMesh::clearMaterials(void)==
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==MMaterial* MMesh::addNewMaterial(void)==
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==unsigned int MMesh::getMaterialsNumber(void)==
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==MMaterial* MMesh::getMaterial(unsigned int id)==
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==void MMesh::clearSubMeshs(void)==
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==MSubMesh* MMesh::allocSubMeshs(unsigned int size)==
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==unsigned int MMesh::getSubMeshsNumber(void)==
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==MSubMesh* MMesh::getSubMeshs(void)==
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==void MMesh::updateBoundingBox(void)==
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==MBox3d* MMesh::getBoundingBox(void)==
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==static MMesh* MMesh::getNew(void)==
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Latest revision as of 13:09, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MMesh that it is trancluded into.

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