ClassMShaderRef
(Difference between revisions)
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<noinclude>{{doxybot-warning|MShaderRef}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MShaderRef}}</noinclude><includeonly> | ||
{{doxybot-class|MShaderRef|}} | {{doxybot-class|MShaderRef|}} | ||
− | {{doxybot-member|M_SHADER_TYPES MShaderRef::m_type|None} | + | {{doxybot-member|M_SHADER_TYPES MShaderRef::m_type|None}} |
− | {{doxybot-member|M_SHADER_TYPES MShaderRef::m_type|None|} | + | {{doxybot-member|M_SHADER_TYPES MShaderRef::m_type|None|}} |
− | {{doxybot-member|unsigned int MShaderRef::m_shaderId|None} | + | {{doxybot-member|unsigned int MShaderRef::m_shaderId|None}} |
− | {{doxybot-member|unsigned int MShaderRef::m_shaderId|None|} | + | {{doxybot-member|unsigned int MShaderRef::m_shaderId|None|}} |
− | {{doxybot-member|MShaderRef::MShaderRef|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)} | + | {{doxybot-member|MShaderRef::MShaderRef|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)}} |
− | {{doxybot-member|MShaderRef::MShaderRef|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|} | + | {{doxybot-member|MShaderRef::MShaderRef|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|}} |
− | {{doxybot-member|MShaderRef::~MShaderRef|(void)} | + | {{doxybot-member|MShaderRef::~MShaderRef|(void)}} |
− | {{doxybot-member|MShaderRef::~MShaderRef|(void)|} | + | {{doxybot-member|MShaderRef::~MShaderRef|(void)|}} |
− | {{doxybot-member|void MShaderRef::clear|(void)} | + | {{doxybot-member|void MShaderRef::clear|(void)}} |
− | {{doxybot-member|void MShaderRef::clear|(void)|} | + | {{doxybot-member|void MShaderRef::clear|(void)|}} |
− | {{doxybot-member|void MShaderRef::destroy|(void)} | + | {{doxybot-member|void MShaderRef::destroy|(void)}} |
− | {{doxybot-member|void MShaderRef::destroy|(void)|} | + | {{doxybot-member|void MShaderRef::destroy|(void)|}} |
− | {{doxybot-member|void MShaderRef::update|(void)} | + | {{doxybot-member|void MShaderRef::update|(void)}} |
− | {{doxybot-member|void MShaderRef::update|(void)|} | + | {{doxybot-member|void MShaderRef::update|(void)|}} |
− | {{doxybot-member|int MShaderRef::getType|(void)} | + | {{doxybot-member|int MShaderRef::getType|(void)}} |
− | {{doxybot-member|int MShaderRef::getType|(void)|} | + | {{doxybot-member|int MShaderRef::getType|(void)|}} |
− | {{doxybot-member|void MShaderRef::setShaderId|(unsigned int shaderId)} | + | {{doxybot-member|void MShaderRef::setShaderId|(unsigned int shaderId)}} |
− | {{doxybot-member|void MShaderRef::setShaderId|(unsigned int shaderId)|} | + | {{doxybot-member|void MShaderRef::setShaderId|(unsigned int shaderId)|}} |
− | {{doxybot-member|unsigned int MShaderRef::getShaderId|(void)} | + | {{doxybot-member|unsigned int MShaderRef::getShaderId|(void)}} |
− | {{doxybot-member|unsigned int MShaderRef::getShaderId|(void)|} | + | {{doxybot-member|unsigned int MShaderRef::getShaderId|(void)|}} |
− | {{doxybot-member|M_SHADER_TYPES MShaderRef::getShaderType|(void)} | + | {{doxybot-member|M_SHADER_TYPES MShaderRef::getShaderType|(void)}} |
− | {{doxybot-member|M_SHADER_TYPES MShaderRef::getShaderType|(void)|} | + | {{doxybot-member|M_SHADER_TYPES MShaderRef::getShaderType|(void)|}} |
− | {{doxybot-member|static MShaderRef* MShaderRef::getNew|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)} | + | {{doxybot-member|static MShaderRef* MShaderRef::getNew|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)}} |
− | {{doxybot-member|static MShaderRef* MShaderRef::getNew|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|} | + | {{doxybot-member|static MShaderRef* MShaderRef::getNew|(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|}} |
{{doxybot-categories}} | {{doxybot-categories}} | ||
</includeonly> | </includeonly> |
Revision as of 12:46, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MShaderRef that it is trancluded into.